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Fantasy Football Scoring System

Fantasy Football Scoring System

Using the standard fantasy football scoring system avoids confusion and depends on the football expertise of people much smarter than you or me.

Whoever created the standard fantasy football scoring system used math to figure out how many points various statistical accomplishments should earn. This fantasy football scoring system is the one used by the vast majority of fantasy football leagues.

The purpose of the statistics and points relationship of the standard scoring system is to make sure that every position in fantasy football is valuable and to balance out high profile positions (Quarterback) with less valuable ones (like Defense). The idea is to give every fantasy position the same value. Here is a list of the basic statistics vs points guidelines in a standard fantasy football scoring system and a breakdown of what they mean to fantasy players.

Points Allowed

0 Points Allowed: 10 points

1 – 6 Points Allowed: 8 points

7 – 13 Points Allowed: 6 points

14 – 20 Points Allowed: 2 points

21 – 27 Points Allowed: 1 points

28 – 34 Points Allowed: 0 points

35 – 41 Points Allowed: -2 points

42+ Points Allowed: -4 points

This is a pure defensive stat. You earn these points according to the performance of the defense you drafted. Because defenses are getting tougher in the NFL, defensive points in fantasy football are really adding up. The ‘Points Allowed’ stat in fantasy football is fast becoming the largest single factor in the outcome of fantasy games, especially because the spread of possible points is from -4 all the way up to 10. Points Allowed stats in particular are sometimes different from league to league, so study your own leagues defense point system.

Offensive Scoring

Fantasy Football Scoring System

Touchdowns: 6 points

Rushing: 1 point per 10 yards

If you’re in a fancier fantasy football league, you may find that yards are scored by 0.1 at a time, so that one yard rushing equals 0.1 points. This gives players credit for each yard they earn instead of just each unit of ten yards. By this system, 24 yards of rusing would be worth 2.4 points instead of just 2, and these fractions really add up.

Receiving: 1 point per 10 yards

Much like rushing points, many leagues reward reception yards 0.1 at a time, so a WR with 11 yards would earn his team 1.1 points.

Passing: 1 point per 25 yards

Fantasy football scoring makes passing yards less valuable than rushing or receiving — this is because the QB depends on other players for his points more than other positions. But just like other offensive positions, most leagues, passing yards are worth 0.04 points apiece, or a total of 1 point for every 25 yards. This makes QB stats more complex to keep track of, but allows for fractional point scoring.

These offensive scoring rules in fantasy football are pretty much concrete. Some leagues may alter defense points or special teams points, but the offensive scoring numbers are basically standard across the board.

Another point about offensive scoring — I said earlier that the purpose of the standard fantasy football scoring system was to equalize fantasy players. If you had a QB that threw for 375 yards, a RB with 40 yards rushing and 2 touchdowns, and a WR with a 100 yard receiving day and a touchdown, it may seem difficult to figure out who had the “better day”. Using the standard scoring system, they all had identical “fantasy days” at a total of 16 points apiece. That’s why the fantasy football scoring system is fair.

Defense and Special Teams Scoring

Blocked Kick: 2 points

In most leagues, a blocked kick of any kind counts, whether its a blocked PAT, field goal, or punt.

Safety: 2 points

Just like in the real game of football, a safety will nab 2 points for your fantasy football defense.

Forced Fumble: 1 points

This is probably the least widely accepted point value on this list — a fumble is sometimes worth one point, but many leagues only reward a fumble recovery to the defense. The problem with that rule is that it takes the FF or Fumbles Forced stat out of the realm of fantasy, and FF can be a vital stat to a defensive player, especially linebackers.

Fumble Recovery: 1 point

Interception: 2 points

Sack: 1 point

Fantasy football veterans will tell you — the least predictable stat in FF is the Defense and Special Teams points. There are so many variations of the above scores that I hesitate to even publish them. Your league probably has a different points setup, so before you go into your draft, study up on the specifics of your league’s rules.

Optional Fantasy Football Scoring Rules

These are the most common additions to the standard fantasy football scoring system.

Interception: -2 points

Even the best fantasy QBs have a touchdown to interception ratio of about 3 to 1. Obviously, this ratio isn’t a constant, and if a QB has a stellar year the ratio could be way off. Likewise, a QB that looks pretty good on paper could throw his own TD to INT ratio off with just a few mistakes and a couple of bad quarters. Regardless, this three to one ratio is the logic behind the standard fantasy football scoring for interceptions. That means it takes 3 interceptions to undo the good work of a QB’s touchdown.

Fumble Lost: -2 points

Some fantasy football leagues use a really complicated system for fumbles. Your league may want to differentiate between lost fumbles as well as fumbles recovered by the offenseive team. If that’s the case, a fumble that is eventually recovered by the same team will only cost you a single point, while a lost fumble will means losing two whole points.

Field Goals: 3+ points

Many leagues institute a “distance bonus” for kickers. In general, even the shortest kicks are worth three points, same as in the big game. If you want your league to reward kickers on how difficult a particular kick was, you can award 3 points for kicks less than 40 yards, 4 points for a kick between 40 and 50 yards, and 5 points for a kick that made it from 51 yards out or longer.

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This entry was posted on Tuesday, September 21st, 2010 at 9:48 amand is filed under Fantasy Football. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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